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Character Design Projects

shiva rig 03 tThese projects are concepts brought to life in 3D. They are mostly humanoid models. Each model has the correct topological flow, for animation purposes. Most of the models were strated off in ZBrush, where they were detailed, then retopologised, the relevant maps created, then the models went to Maya or 3DSMax, to be rigged and rendered using VRay or Mental Ray.
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Mistress Desire

A personal project, to demonstrate my character design and creation skills. The Woman represents desire, the severed head is the consequence of clinging to desire.

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Shiva

Base Mesh, UVs and fur created in Maya. The Mesh was then detailed and textured using ZBrush and Photoshop. Final render using Mental Ray, HDRI and final gather techniques.

The Emperors Guardian character design using ZBrush

The character design intent, behind this piece was to create a weathered war veteran, but is now a guardian to the Persian Emperor Darius.

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Go on take a bite: Eve

A personal project, to demonstrate my character design and creation skills. The concept behind the piece comes from the theme of desire.

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The Winter Butterfly

Created for the feature film the Winter Butterfly. Directed by Marcus Tozini. The film is due for release at Cannes in 2008/9.

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